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Latest news

Hiya guys, After a few weeks of the site being offline we are finally back! We are extremely excited to announce that will shortly be releasing details on our latest game that has been in development for just over a year, so stay tuned for that! Have a great weekend!

  I am extremely excited to announce that Amethlion has just released on steam, what a way to enjoy a bank holiday huh? Amethlion is now bigger and better than ever thanks to all your feedback and ideas over the past few weeks. Get amethlion on Steam now! - Store.steampowered.com Here is the latest changes up to

Fixed floating torch bug Added level requirements for weapon crafting Added smithing experience for crafting weapons experience Fixed crafting menu flicker and tab remembrance Solids no longer block player when following and npc Changed all instances to use layers instead of depth - this should stop all flickering Increased Gork health and damage by 10 and 2 respectively Fixed and

- version 0.0.25 - Fixed bug near bastion mines which meant creatures could spawn in walls Fixed missing collision box near bastion farmhouse Fixed some issues with resources spawning on paths in the bastion Improved enemy depth sorting Improved enemy collision with resources Improved resource depth sorting, added alpha switch when behind resources Fixed played depth on death Fixed bug with

Hiya guys, As you may have noticed we have recently updated and re-vamped the website! There are a few more changes that will be rolled out in the next few weeks but we are pretty happy with the new design. Any suggestions on how we can improve hit us up on the contact form! We