15 - Oct - 2015

A TALE OF SURVIVAL VERSION 1.4.3 PATCH NOTES

Hiya guys,

Today we are proud to be releasing A Tale of Survival version 1.4.3 which will shortly be available on all our currently supported platforms!

Female characters

Version 1.4.3 –

  • Added playable female characters to the game with all customization!
  • Added gender change option to character creation menu
  • Improved targeting when attacking and gathering resources
  • Growing resources can now be targeted by clicking them
  • Reduced attack range of bats
  • Increased movement speed of bats by 0.2
  • Increased damage radius of the grenade by 40%
  • Fixed bug where npc’s would sometimes get stuck in objects
  • Increased the movement speed of Ice beetles by 0.4

 

Get A Tale of Survival

available-on-the-app-store

 

That is it for today guys!

01 - Oct - 2015

A TALE OF SURVIVAL VERSION 1.4.0 PATCH NOTES

Hiya guys! Today we are releasing version 1.4.0 of A Tale of Survival! We are extremely proud of this release […]
23 - Sep - 2015

A TALE OF SURVIVAL VERSION 1.3.1 PATCH NOTES

Hiya guys, We are pleased to announce A Tale of Survival version 1.3.1 which will shortly be available! This update […]
16 - Sep - 2015

A Tale of Survival – IOS release, free version changes and developments

 

Hello world!

Today we are pleased to announce that the long awaited IOS release of our first title A Tale of Survival will shortly be available. It has been a long time coming and we are greatly anticipating your feedback. The IOS release also brings with it two completely new theme songs for the day and night modes of the game and a few key changes that we will be announcing in the coming days so look forward to that. This update will be rolled out on all existing platforms including Android and Windows so don’t worry nobody will be left out!

Some of you may have noticed the removal of the ad-supported version of A Tale of Survival which was available for the last two months on the Google-play store. We ran a trial over this period and are ecstatic with the reception and feedback it received! Existing users will continue to receive updates however we are not allowing any new installations of the free version.

Over the next week or so news will be posted on our twitter so stay tuned!

– Zero

12 - Aug - 2015

A TALE OF SURVIVAL VERSION 1.3.0 PATCH NOTES

Hiya guys,

Say hello to version 1.3.0 of A Tale of Survival! This version features a few key bug fixes, new in-app purchasable re-spawns and optimisations!

-Version 1.3.0 –

  • Fixed bug which would allow multitudes of poison dot to be added to the player
  • Fixed bug with some enemies multiplying on save
  • Fixed bug with cave walls disappearing in dungeons
  • Added new (IAP) revive option
  • Reduced world population load time by 30%
  • Fixed bug when entering dungeon dungeon which could cause a infinite loop
  • Improved stair placement in dungeons
  • Fixed issue with free version leader boards not displaying correctly
  • Fixed bug with resources sometimes spawning over dungeon entrances
  • Fixed bug with collision detection when placing objects

That is it for today!

– Zero.

03 - Aug - 2015

A TALE OF SURVIVAL VERSION 1.2.1 PATCH NOTES

Hiya guys,

Today we are extremely excited to be releasing version 1.2.1 of A Tale of Survival. This version boasts a much reduced app-size, over 40% less memory usage and better map drawing. We have fixed a few issues with the particle engine which was causing slowdown on several devices and fixed a newly discovered memory leak associated with background map data.

– Version 1.2.1 –

Reduced memory requirements by around 40% by using new sound compression method
Reduced walking step load for better performance
Optimized rain effect for better performance
Fixed bug with background data not being free’d from memory
Fixed bandage and wool cloth item sprites

We are looking forward to receiving your feedback and reports with this new version.

Thanks have a great day,

– Zero.

26 - Jul - 2015

A TALE OF SURVIVAL VERSION 1.2.0 PATCH NOTES

Hiya guys, Today we are releasing a new update to address a number of performance based issues associated with a […]